Final Battle Sequence Shot : Scattering of the trees and placed some by hand in the front
Tree Stump Shots : I modeled, sculpted, UVed and textured the tree stump using ZBrush, Maya and Mari.
FB shots : I sculpted the ground around the main fight area and scattered trees on it. I also did rotos for each shot for presentation purposes.
Here are the shots I've worked on The Predator which came out in 2018. I was an Environment TD at MPC Film Montreal at that time. I mostly worked on the final battle sequence doing renders, sculpting the ground and a tree stump, scattering trees.