Final Fight Sequence shot : Debris scattered in the streets of Paris
Final Fight Sequence shot : Debris scattered in the streets of Paris
Final Fight Sequence shot : Debris scattered near a metro entrance of Paris
Final Fight Sequence shot : Buildings scattered by hand to add depth to the scene
Final Fight Sequence shot : Debris scattered on top of a building in Paris
Final Fight Sequence shot : Debris scattered on the Seine river sidewalks
Debris scattered on a destroyed part of the sidewalk of the Seine river in Paris
Debris scattered near a metro entrance of Paris
Layout of 3D elements on the street corner and inside shops like fruit stands for example
Dresses Show Room : Layout by hand of dresses and mannequins 3D models
This is work I've done on Miraculous Ladybug and Cat Noir: The Movie while working as a 3D Environment Artist at ON Animation Studios in Montréal from 2022 to 2023. I've worked on tasks including : Scatter debris using a proprietary software especially for the final fight sequence and I did the layout of 3D elements for exterior like street corners and buildings, and interior environments like the dresses show room and furniture like lamps, tables and chair inside of buildings.