Shazam! Fury of the Gods

1st labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background

2nd labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background

3rd labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background

4th labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background

Car stacks layout to match plate and add more details in the full 3D shots and initially there was a park with playgrounds for which I have modeled, UVed and textured assets and did layout for them, but they were replaced.

Car stacks layout to match plate and add more details in the full 3D shots

Initial DMP and camera projection setup for the school courtyard

Initial DMP and camera projection setup for the school courtyard

Initial sky and camera projection setup for the shots in this sequence in Nuke

Initial sky and camera projection setup for the shots in this sequence in Nuke

Initial sky projection setup in Nuke and initial DMP for the buildings on the left using Photoshop and Nuke

These are the shots I have worked on for Shazam! Fury of the Gods.

Date
February 20, 2023