1st labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background
2nd labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background
3rd labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background
4th labyrinth shot on which I did lighting in Clarisse for the 3D environment in the background
Car stacks layout to match plate and add more details in the full 3D shots and initially there was a park with playgrounds for which I have modeled, UVed and textured assets and did layout for them, but they were replaced.
Car stacks layout to match plate and add more details in the full 3D shots
Initial DMP and camera projection setup for the school courtyard
Initial DMP and camera projection setup for the school courtyard
Initial sky and camera projection setup for the shots in this sequence in Nuke
Initial sky and camera projection setup for the shots in this sequence in Nuke
Initial sky projection setup in Nuke and initial DMP for the buildings on the left using Photoshop and Nuke
These are the shots I have worked on for Shazam! Fury of the Gods.