Oasis Night Shot : I modeled, UVed, textured and shaded assets using Maya, Arnold and Substance painter
bs_0020 : stunt mattress removal, ground dmp projection on 3D geometry, animated shadow using Photoshop and Nuke
bs_0330 : stunt mattress removal, ground dmp projection on 3D geometry, animated shadow using Photoshop and Nuke
a pr sequence shot : I did an high res sky dmp cyclo for the full sequence using Photoshop and Nuke and layout 3D volumetric clouds in Clarisse iFX
These are some of the shots I worked on Jumanji: The Next Level at Rodeo FX Montréal as an Environment Artist and Digital Matte Painter.